November 22, 2008
Viva Cyborg Theory

Donna Haraway once wrote, in her infamous "Cyborg Manifesto," of the idea that there were no separations between bodies and objects. Our life force flows through us and out into the objects we make, she reasoned; thus there ought to be no distinction between the so-called real or natural organisms that nature produces and the artificial machines that humans make. Her conclusion: We are all cyborgs. While this theory was developed prior to the internet's big boom (in 1991, presumably before the word "cyborg" took on the stale whiff it has now), and explicitly as a means of wresting feminism from the binary system in which she saw it entrenched, it turns out that it applies very well to the work of a net art boys club that calls themselves "Neenstars." In 2000 the group was so determined to set themselves apart from the existing paradigm of media art discourse that they hired a Silicon Valley branding firm to invent a new name for them and what they do. The resulting word, "Neen" has been used by the boys (and a few girls along the way) to refer to their work and practice, which revolves around replication and the exploration of an ever-upgraded series of machines. It's all spelled out in their manifesto, in which they say, "Our official theories about reality--quantum physics, etc.--prove that the taste of our life is the taste of a simulation. Machines help us feel comfortable with this condition: they simulate the simulation we call Nature." Open now at Brussels' think.21 Contemporary Gallery is a show of the work of Neen godfathers Andreas Angelidakis, Miltos Manetas, and Angelo Plessas. It won't surprise you that their work moves fluidly through media that includes paintings, web animations, photos, and architectural structures. More importantly, the artists situate their output in relation to the fluidity with which they move in and out of real and virtual spaces, jumping online and offline constantly and seamlessly. Their effort is to downplay the oft-hyped distinction between the real and the digital, arguing that the experience of both is all part of the same larger consciousness. With the title of the show, "Everyday Utopia," they at once dispel the myth of the digital utopia and make clear to those older generation critics still clinging to the false horizon of virtuality that the future is already here. - Marisa Olson
Image credit: Miltos Manetas, Dogs and Cables, oil on canvas, 2006
Expand your mind...
....with Expanded Video!
Electronic Arts Intermix's one-day conference, Expanded Video, will take place tomorrow afternoon at their location on West 22nd Street in Chelsea. Composed of two panels -- one on "Exhibiting" and the other on "Collecting" -- the event brings together leading curators, conservationists, gallerists and artists in the field of media art to discuss the movement of moving image across multiple platforms (most notably, digital) and the significance this shift bears on medium-specificity, viewing, conservation and copyright. Rhizome's own Lauren Cornell and Ed Halter will speak, along with independent curator Caitlin Jones, Whitney Curator Chrissie Illes, Joan Jonas, Jacob Ciocci, Glenn Philips of the Getty Research Institute, Jenny Moore of Elizabeth Dee Gallery, Christopher Eamon of the Kramlich Collection, and Rebecca Cleman of EAI.
"Schematic: New Media Art From Canada" at [ space ] London



Bringing together five Canadian machine-makers, Schematic: New Media Art From Canada is a group show currently on view at London's [ space ] gallery. Curator Michelle Kasprzak begins her essay accompanying the show with a description of Jacques de Vaucanson's duck. Citing the appeal of this quirky and captivating invention within its time, she argues that machines today continue to instigate the same degree of fascination, a response to enduring questions of representation and behavior. The show also claims that the group of artists selected -- Peter Flemming, Germaine Koh, Joe Mckay, Nicholas Stedman, and Norman White -- draw on their particular experience as Canadians in their exploration of such themes as weather, the environment, and craftsmanship. I don't know if those topics are necessarily "Canadian", but I had to chuckle a little bit at the explicit play on the rugged frontiersmen stereotype. That aside, the most compelling strand in the show seems to be that of futility and failure. Three works -- Joe McKay's The Big Job, Peter Flemming's Canoe, and Norman White's The Helpless Robot -- engage in actions that reflect the limitations of machines and often their inutility. The Big Job is a mechanical progress bar that moves in accordance to a loading webpage. Repeating infinitely as the page reloads over and over again, it serves as both documentation and a representation of frustration. Similarly, Peter Flemming's Canoe paddles itself to nowhere, while The Helpless Robot relies entirely on the aide of visitors to move about the gallery, actions which are dictated by a synthesized voice. Rather than cater to the "gee whiz" quality of machines, these projects elicit another concurrent response, which is, of course, "goddammit".
One Thousand and One Biennials


Does anyone know how many biennials there are in the world, now? There is a whole sub-field of biennial studies that looks at such issues as the economic impacts of the shows on their host cities and the artists' market values, or the relationship between Eastern biennials and Westernization. Of course, the latter question hinges on whether the show is called a "biennial" or a "biennale"... The truth is, there are now so many of these that it's easy to overlook them. Even the fledging field of electronic art has a few! But Sweden's Electrohype is a unique one, bringing ambitious installations to the beautiful Malmö Konsthall. Now in its fifth incarnation, the show draws large audiences but avoids the temptation to be a mega-show, instead opting to give serious space and consideration to good work by often more emerging artists. Electrohype 08 features ten international artists whose projects focus on "ongoing processes and time." These are Doug Back (CA), Ralf Baecker (DE), Serina Erfjord (NO), Kerstin Ergenzinger (DE), Jessica Field (CA), Voldemars Johansons (LV), Diane Morin (CA), Kristoffer Myskja (NO), Erik Olofsen (NL), and Bill Vorn (CA). While time and endurance are age-old themes in the modern art world, there's not a usual suspect in the bunch! Nonetheless, there is due notice paid to the histories and influences traced by the show. For instance, Doug Back's Sticks (1979) is showing aside Ralf Baecker's Rechnender Raum (Calculating Space) (2007). Despite a large difference in scale and nearly thirty years between them, both are kinetic sculptures fleshing out what it means to compute and how mechanics might be used to reflect upon human movement. Ironically, the big piece looks at micro-motions within the body and the smaller one looks at social interaction! Other interesting works include Serina Erfjord's Black Stain and Cold Stain (both 2008), which are small stains on the wall that respectively trap magnetic fluid and humidity, so that the respectively light and dark spots bring growth and lifespan into the proverbial room. Voldemars Johansons' Aero Torrents (2007) draws on the old science trick of displaying sound vibrations on the surface of a liquid. In this case, a small pool of water (not altogether dissimilar-looking from an AeroBed) echoes the sonic iteration of meteorological data from recent major storms in Europe. The piece embodies a sort of poetic form of translation, carrying on both bigger water-related weather patterns that have obviously long-predated our field, and reciting a once-novel and now almost vernacular form of representation within electronic art. The presentation of works like these trace enduring practices in the field, while spotlighting new experiments and practitioners. - Marisa Olson
Melter 02 (2003) - Takeshi Murata
Animation by Takeshi Murata
sound by Space Machine
30 second clip from "Melter 02", running time 4 minutes
Performative fail (2008) - Rosa Menkman
Performative fail from rosa menkman on Vimeo.
Digital Decay III (2007) - Claire Evans
Digital Decay from universe on Vimeo.
Statement: This video is an animation of the process of saving an image file in continuously lower file formats over hundreds of times.
This image is of a quote, taken from Douglas Davis' essay, "The Work of Art in the Age of Digital Reproduction," which argues (in part) that unlike analogue signals, which are like waves crashing upon a beach and losing clarity with every ebb of the tide, digital bits "can be endlessly reproduced, without degradation, always the same, always perfect."
Pipilotti Rist's "Pour Your Body Out (7354 Cubic Meters)" Opens
Video artist Pipilotti Rist's large scale multimedia installation Pour Your Body Out (7354 Cubic Meters) opened last night at MoMA. The space is designed to immerse and overwhelm the visitor -- a sensation captured by the work's title Pour Your Body Out. Twenty-five foot high projections surround an immense circular couch -- in an interview in one of the videos below MoMA curator Klaus Biesenbach likens the perspective to the experience of looking up while laying at the bottom of a pool. Rist is also interviewed, and she discusses how she staged the project.
Interview with Alexei Shulgin

Alexei Shulgin's pioneering works in internet art are collected on his site easylife.org, but many of the links there are empty or obsolete; one called Insanity Notification sends visitors to a site indicating that Shulgin went insane at an unidentified point in the past. It has been more than five years since Shulgin left the online environment to focus on the production of tangible, marketable objects. His collaboration with Aristarkh Chernyshev began in 2003, and two years later the artists founded Electroboutique a gallery-slash-gadget shop selling distorting screens and other high-tech toys. Shulgin and Chernyshev called it "Media Art 2.0," and wrote a manifesto saying the plug-and-play nature of their new work liberated them from a "media art ghetto," adding that their manipulation of familiar screen-based interfaces contained a nugget of criticality. Their work was recently featured in "Criti Pop", an exhibition at the Moscow Museum of Modern Art (along with interactive installations that Chernyshev made in collaboration with Vladislav Efimov). - Brian Droitcour
Your recent exhibition was called "CritiPop." Could you explain where this label came from, and what it means?
We spent a long time thinking about what to call the exhibition. Media Art 2.0 no longer fit. We had moved away from media art and no longer wanted to be associated with it. Eventually, we singled out the most important feature uniting the works: critical communication contained in a popular form, with shiny plastic, bright colors, primitive interactivity, a resemblance to consumer goods, glowing LED screens and so on. Thus, "CritiPop" was born. Its effect is akin to that of advertising or propaganda: vivid, universally recognizable images that conceal a subliminal message.
There is a striking amount of texts and manifestos accompanying "CritiPop." Are you concerned that the critical component of your work won't be read without them?
Almost all these texts were written in the years preceding "CritiPop," for exhibitions in our gallery. So, it was natural to include them. But basically you're right. We had to introduce the viewer to the context, because our works are easy to read on the superficial level of real-time, eye-candy effects, brightly polished plastic and impressive animation.
Moscow critics often frame the history of Russian art after perestroika around artists like Oleg Kulik and Anatoly Osmolovsky, who worked with actions and other ephemeral forms of art during the chaotic 1990s and turned to object-based practice during the relative stability of the Putin administration. Your career follows a similar trajectory. Do you think this is a fairly accurate description of what happened? Why did you abandon net.art and begin to produce objects in collaboration with Aristarkh Chernyshev?
I think there are similarities here, but also significant differences. Unlike Kulik or Osmolovsky, who always worked on the territory of institutionalized contemporary art, I was working on the internet, which in the 1990s was an open zone for experimentation. I had become disgusted with the world of museums and galleries, where I spent quite some time in the late 1980s and early ‘90s, thanks to perestroika and the boom for Soviet art. I even decided to stop being an artist for a while.
The term net.art came later. In the mid-1990s you could make art on the internet without getting stuck in a particular context. The internet itself was the context. Eventually even net.art was institutionalized. But it did not create its own economy; only JODI could survive as internet artists, thanks to the generous grant system in the Netherlands. But net.art disappeared simply because the internet developed. As soon
